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[OOC] Metallurgy
BDanecker [Owner]
Admin
66 posts
66 topics
Minecraft: BDanecker
7 months ago

Metallurgy Guide

If you're successfully established a Staff approved mine and collected your first harvest of (hopefully) useful ores using our [Mineralogy Guide], you might be eager to turn that raw ore into useful armaments. This guide will explain the possibilities available to you using our plugins.


Getting Started

With your raw ore in tow, you start refinement by opening the Metallurgy menu with /metallurgy , or navigate to it through /menu. 

Once there, you have a number of options, but first you must refine your metal, through the flames icon. You can also open this with the /refining command.

Here you will be able to choose any of the Special Grade materials above to refine your ore, or rough gemstones into. Let's use Bronze as an example. By hovering over the icon in the menu, we can find out more. 

As with most matters in BDcraft, you must discover the proper way to ratio the alloying elements for bronze. As a bonus for reading this guide, you'll know that bronze is an alloy of 1 parts tin and 10 parts copper. Hold these ORES in your inventory, (copper ingots will not work), and left click to begin refining. If you have the proper Permission, you will have made your 10 ingots of bronze. 

If you don't have the permission or the right amount of resources, you will be unable to craft.


Weapons

The weapons on BDcraft are functional both mechanically and in roleplay! Each type of weapon and material has their own mix of attack damage, range, speed, as well as unique abilities and effects. Learn more about the materials in the server to find out what each material does!

Some weapons have unique effects when attacking, or when held. A summary of each weapon is as so:

Daggers grant a short boost of speed when attacking, and speed up your sneak speed for those stealthy assassinations. They do little damage, but have the highest attack rate.

Arming Swords are a bit faster than vanilla minecraft swords, with less damage.

Longswords are just like vanilla swords.

Greatswords give the wielder a very slight slowness, in exchange for high damage. It is a two-handed weapon, and using a shield will reduce your damage by 50%.

Rapiers give haste on hit for a brief moment, speeding up attacks. They can also block, reducing damage from physical attacks by 50%.

Axes and Greataxes shred shields, disabling them for a time. The Greataxe has the highest damage per hit of all the weapons, with a long attack recovery to pair, and disables shields for twice as long. Greataxes are two-handed weapons, and using a shield will reduce your damage by 50%.

Javelins can be thrown, and will disable shields as well as slowing the target hit. 

Spears have a greater attack reach but low damage, good for keeping attackers at bay.

Glaives and Halberds both are good for group combat, with both having sweeping damage, and glaives having a further effect. They both disable shields for just a moment, long enough to secure another hit. They are both two-handed weapons, and using a shield will reduce your damage by 50%.

The blunt weapons, being maces, Warhammers, Handhammers and Polehammers, are all debilitating weapons to be hit with, though they have lower damage than slashing weapons. You may be darkened, slowed, or even given blinded, removing your ability to crit, depending on the weapon. The polehammer and warhammer are two-handed weapons, and using a shield will reduce your damage by 50%.

To craft, hover over each item to see the required number of ingots. 


Armor

Like weapons, armor in BDcraft supports both mechanics and roleplay! Each of the various materials has custom durability, armor points, toughness, and custom effects. Learn more about the materials in the server to find out what each material does!

All of the armor can be trimmed as well! Use any trim pattern and a vanilla trim material (the unique BDcraft ones do not work) and put the 3 into a crafting table. 

Chainmail is always slightly worse than Plate, while being slightly cheaper to make. Leather Armor, aka the effective gambeson, is a popular armament for those that cannot afford full suits of plate.

To craft, hover over each item to see the required number of ingots. 


Shields

Featuring 3 shield types, BDcraft has changed the vanilla way of shield combat. 

Round Shields are slightly worse than vanilla shields in durability, but keep the blocking angle. Unique to round shields, there is no delay in being able to block damage, faster than vanilla. 

Kite Shields are most similar to vanilla shields, featuring the same blocking delay and durability of vanilla Minecraft shields. They are able to block a slightly larger angle, and axes are less effective in disabling them.

Tower Shields are slow, but make up for it with total blocking power. They take a full second to bring up, but have almost twice the durability and blocking angle of a default shield. Weapons like axes cannot disable a tower shield, creating an impervious defense, if prepared.

Each shield can be made in a variant of each polity!

To craft, hover over each item to see the required number of resources. Boards can be found in the Tools section of the metallurgy menu.


Gems and Inlay

Unique to BDcraft is the ability to inlay your weapons, as well as set gemstones into sockets, which will update both the lore and the look of your weapon! 

Acquiring these precious stones is no easy task, as it seems to be a rare chance in certain mines you will find rough variants of the gemstone. Silver and Gold inlay show up a bit more consistently, if you know where to look. 

Once you have your rough gemstone or nugget of silver and gold, you will have to refine it, as detailed above. With your refined material, you will need an armor trim (any will do, and all are identical in function). Put the 3 into a smithing table, and you will have your decorated item!

Due to Minecraft limitations, none of these gems or inlays work on armor, though you can trim those like normal. 

Further, if you happen upon the exotic Staff Materials of Solar Aurum, Moonsilver or Star Plectrum, due to the limitations of Minecraft, you cannot use them in the same way, but rather must let staff know you wish to trim your weapon with them, and we will make your custom model for you, if you properly roleplay it as with all Staff materials. 


Permissions

As this is a RP server and not an MMO, you must first roleplay the refining steps above to be able to do them mechanically. Schedule a RP session with a member of the Crafting staff team, and they will oversee your RP. Take your raw ore, rough gemstone, or ingots, and turn it into your goal of ingots, cut gemstones, weapons or armor, through roleplay. If you do this appropriately and accurately, the Crafting team member will pass you on your test of sorts. From now on, you will be able to craft the desired item without any staff oversight required. 

Some permissions are tied. Passing the RP refining test for making a brinesteel arming sword will allow you to make a brinesteel dagger without having ever had to do RP for staff, but making a brinesteel mace will require another session.

These sessions are subject to the 3 staff requests per week limit on players, so bundle them together! Take your emperium ore and refine it into an ingot and then forge a rapier all in one string of RP to safe both you and staff time, if you so desire.


Item Categories

Weapons and armor in BDcraft are grouped into bins. This means that, for example, all daggers will cost the same amount of resources, all breastplates, ect. While this is not the most ideal of solutions for immersion, and the size of a dwarven axe is the size of an axe for a mer, this allows us to facilitate items mechanically. Further, if your desired item is not here, you can choose the closest approximation. For example, if you wanted to make a lance, you can choose to create the spear, and roleplay it as a lance, though mechanically it will operate as a spear. 


Crafting Ratios

While you can find all of these ratios in game in the Metallurgy menu, they are copied here for reference. 

Spoiler

(Units are in pounds)

Ingot - 1
Nugget - 0.11
Mini nug - 0.012
Filigree/Inlay - 0.2

(Total weight/Metal weight)
Dagger - 1/1
Shortsword - 2/2
Arming Sword - 3/3
Longsword - 4/4
Greatsword - 8/8 
Rapier - 3/3
Handaxe - 3/2
Battleaxe - 4/3
Greataxe - 6/5
Javelin - 2/1
Spear - 5/2
Glaive - 6/3
Pike - 12/4
Halberd - 8/4
Poleaxe - 6/5
Mace - 4/4
Warhammer - 6/5

Full Chain Set - 63
Helmet - 9
Coif - 5
Aventail - 4

Chestplate - 34
Hauberk - 30
Voiders - 4

Leggings - 15
Chausses - 15

Boots - 5
Sabatons - 5


Plate Panoply - 73
Helmet - 9
Helm + visor - 6
Gorget - 3

Chestplate - 39
Cuirass - 15 
Pauldron - 6
Rerebrace - 4
Plackart - 4
Vambrace - 6
Gauntlet - 2
Couter - 2

Leggings - 21
Fauld - 5
Tasset - 4
Cuisse - 4
Poleyn - 2
Greaves - 6

Boots - 4
Sabatons - 4
 
For crafts that are not weapons and armor, such as bolts or mechanical parts, we will roll those out as requested. 



Last edited: 7 months ago